


The introduction of PCs like Apple II and C64 introduced a broad spectrum of new possibilities – the modular setup with adaptable gravity and physics in games like Pinball Construction Set the fluid rotoscoped animation of the first Prince of Persia adventure and the widely ported Lemmings, which saw the game’s simple puzzles released on pretty much every gaming system out there at the time. Space Invaders integrated a microprocessor and a multi-chip barrel shifter circuit into the first-ever fixed shooter, giving the 1978 classic incredibly smooth animations that set the table for this new genre. Atari engineers used an understanding of transistor-transistor logic (TTL) chips to create Pong in 1972, and its simplicity enabled domestic distribution, making it the first commercially successful video game. In 1952, a research product called OXO became the world’s first video game: tic-tac-toe programmed on a massive mainframe computer the size of a room. And generative AI is just the latest in a long line of technological breakthroughs that have revolutionized video games. In fact, our latest closed beta releases are taking steps toward that reality already.ĪI brings the promise of making real-time creation accessible to more people, simplifying some development tasks to let you focus on being creative while helping you to achieve more with less.

Generative AI is already revolutionizing creativity, and it will lead to a giant step forward in video games, too.

In less than a year, AI has gone from being something most people don’t think much about to the subject of near-daily headlines.
